World of Tanks Population Numbers
Well folks, grab your drink of choice, buckle up and settle in because we’re going to do the real story on how well World of Tanks is doing.
Now, in any business, growth is paramount to success. Once you become static, you’re in trouble. Once you start digressing, you’re in even bigger trouble.
Now we’ve all heard the “game is growing” and “everything is fine” and “you’re just making shit up, loser” and “the population is fine, nobody needs the whiners” and all the other bullshit the shills and yes-men have been saying for the last 5 years.
Well, we did the actual leg work and folks, it’s not looking good. At all. We dug in to the REAL numbers and we’ve got them all right here so everybody can see what’s what. Now, in several cases (namely North America and Asia) it gets dicey because of the several server changes they’ve made, but stick with us and you’ll get a very clear picture as to how fucked up things really are.
Now, we’re going to start out on the server that started it all for Wargaming: the RU1 server. It’s the one that set the World Record, folks. It’s THE server for Wargaming and represents everything the game has (or rather had) going for it. I mean, after all, if you can’t keep your folks on your home turf, you’re in a shitload of trouble. Here we go!
RU1 – The Mother Ship
Now, what we see here is that a great number of players have simply quit playing. The peak numbers are nowhere near what they used to be, so what you have are a lot of people that played on the weekends or casually during the week simply said, “fuck it” and left. 35 fucking percent of them or 44,940 players!
But RU1 has done a reasonably good job of hanging on to the hard core, it’s my life and all I have players losing only 8.65% of them, or 3,626 hard core players.
Moving on to EU1, the biggest, baddest server in Europe, we see some similar numbers. Here they are:
EU1 – The Purse of WoT
So in reality, they’re actually hanging on better in Europe than they are in Russia as far as peak numbers go. Only 24% or 26,816 peak players called it quits. It’s a different story with the overall average though. They’ve lost 13% of their overall player base or 5015 hard core players.
Now, when your peak numbers stay high, but your average numbers fall, that means your hard core players are quitting but your casual players are still hanging in there. That’s not good, folks, because its the hard core players that spend all the cash, not the casual passer by.
Believe it or not, folks, this is as good as it gets for World of Tanks. EU1 has held up better than anybody. (Not that that’s a good thing for them in the grand scheme of things given the numbers.)
Now we move on to North America and here is where it starts getting REALLY fucking dicey.
Since they split servers, then combined servers, then moved servers, what we have to do to get the real numbers is go all the way back and combine the East and West server totals for all time numbers, then we can use the one year and 1 month numbers from the central server. So here we go:
NA – The Epic Fail
Folks, that’s fucking pathetic. You’ve run off 56.55% or 27,324 of all the players you ever fucking had.
LOOK AT THAT NUMBER, FOLKS! Wargaming have run off more players than they presently have playing! How fucking awful do you have to be to manage to do that?!
Don’t answer that! It was rhetorical.
Now, you would think that it just couldn’t get any worse that that, right? Well, this is Wargaming we’re talking about. They have absolutely no limit to how badly they can fuck up. Ladies and Gentlemen, I give you…
ASIA – The Sink Hole
Now, they’ve done very similar shit in Asia that they did in North America, so we had to go back to get the total numbers from the servers they shut down and moved around to get the full picture. Bear in Mind that Asia 3 server is actually the Australia server. The 501 server was shut down and consolidated with the 502 server.
Wow. Just. Fucking. Wow.
How do you do that? Fucking seriously? How can you run a game into the fucking dirt like that? It’s simply stunning how poorly they’ve done. They’ve literally run off more players than many games will ever have.
It takes a very special kind of asshole organization to be able to pull that off. And folks, it’s only getting worse. Every server is trending down, some faster than others, but these servers are THE BEST THERE IS. They are THE BEST MONEY MAKERS WARGAMING HAS.
And they’re falling like fucking stones.
They’re going to be a very dull, quiet, uneventful thump when they finally hit bottom.